Hello! I'm Alex Márton,


from Budapest, Hungary.
Hello! I'm Alex Márton,


from Budapest, Hungary.
Hello! I'm Alex Márton,


from Budapest, Hungary.

7+ years design experience

with proven track record of delivering high-quality native products from concept to market

Work Experience¶

Shapr3D

Full-Time, 3 years

Budapest, Hungary

Design System

Native Application

UX Architecture

Programming in SwiftUI

Prototyping in React

Senior Product Designer

July 2022 - Present

Design System (Application Experience Team),
Redesigning the Shapr3D interface

Design Impact

  • redesigning the Shapr3D editor interface

  • defining foundational design principles that guide the architecture

  • updating the icon set and creating new guidelines for usage

  • creating high-fidelity React prototypes for usability testing and development

  • working with iPadOS, macOS and WinUI design guidelines to find the right design pattern for each platform

  • working closely with product designers, refining mockups to follow native guidelines

  • writing documentation to help the design team in creating more consistent and native experiences

  • evangelizing native design best practices in the company

  • updating components to support native development

  • writing SwiftUI code in the development environment

Business Impact

  • pitching a new UI/UX architecture vision to stakeholders that will enable the product to scale

  • successfully delivering a user interface redesign together with the engineering team

  • phasing the project based on meaningful shippable milestones

  • creating alignment between product teams and leadership

  • conceptualizing future product and UI directions

Product Designer

January 2021 - June 2022

Launching the Visualization feature, Shapr3D on macOS and Shapr3D on Windows

Design Impact

  • understanding user needs

  • designing interactions and mockups that scale from iPadOS to macOS

  • working with Technical Artists to define the visual style of materials and environments

  • adapting major iPadOS flows to macOS using macOS Catalyst

  • adapting user flows and interactions to the Windows platform

  • creating the Shapr3D Windows Design System

Business Impact

  • being responsible for large scale projects

  • working with stakeholders, user research and engineering to define the scope

  • creating user flows to create alignment between product and engineering

  • working closely with engineering

  • leading the design conceptualization of a new product

  • delivering products from concept to market

Prezi.com

Full-Time, 3 years

Budapest, Hungary

Design System

Native Application

Prototyping in React

Senior Product Designer

September 2020 - December 2020

Prezi Video (Native Apps Team)

Design Impact

  • designing native macOS and Windows applications

  • creating native design guidelines for in house use

  • working with web teams to create Prezi Video for web

  • creating high-fidelity React prototypes

  • prototyping interactions in Framer X and in React

Business Impact

  • understanding product strategy and user needs

  • helping product discovery

  • delivering a product from concept to market

Product Designer

January 2018 - August 2020

Presentations (Medium Team)

Design Impact

  • creating design concepts using information architectures, wireframes and interactive prototypes

  • creating high-fidelity prototypes using Framer and Invision

  • working with Engineers and a UX Researcher in a cross-functional team

  • iterating based on research insights

Business Impact

  • working with Product Managers and UX Researchers on product initiatives

Exalt Interactive
Product Designer

Designing mobile and web experiences for multiple clients and wide range of industries. Working as a UX and UI designer

Full-Time, 1 year 8 months

Budapest, Hungary

Design System

Document Management Platform for Small and Medium-Sized Enterprises

  • designing feature set based on the project research

  • creating informational architectures

  • writing specifications with the developer team

  • creating designing concepts

  • iterative prototyping with wireframes

  • high-fidelity prototyping

  • designing the look&feel

  • creating a scaleable design system

  • design handoff for developers

Digital Banking Experience - e-Channel for Banking Documents

  • project management

  • interviewing partners of the bank

  • moderating stakeholder interviews

  • consolidating research insights

  • iterative prototyping with wireframes

  • high-fidelity prototyping

Freelancer

Full-Time, 2 years 9 months

Budapest, Hungary

Graphic Designer

September 2013 - May 2016

  • branding

  • web design

  • motion graphics

  • animated logos

  • photography

  • experience in different mediums

Work Experience¶

Shapr3D

Full-Time, 3 years

Budapest, Hungary

Design System

Native Application

UX Architecture

Programming in SwiftUI

Prototyping in React

Senior Product Designer

July 2022 - Present

Design System (Application Experience Team),
Redesigning the Shapr3D interface

Design Impact

  • redesigning the Shapr3D editor interface

  • defining foundational design principles that guide the architecture

  • updating the icon set and creating new guidelines for usage

  • creating high-fidelity React prototypes for usability testing and development

  • working with iPadOS, macOS and WinUI design guidelines to find the right design pattern for each platform

  • working closely with product designers, refining mockups to follow native guidelines

  • writing documentation to help the design team in creating more consistent and native experiences

  • evangelizing native design best practices in the company

  • updating components to support native development

  • writing SwiftUI code in the development environment

Business Impact

  • pitching a new UI/UX architecture vision to stakeholders that will enable the product to scale

  • successfully delivering a user interface redesign together with the engineering team

  • phasing the project based on meaningful shippable milestones

  • creating alignment between product teams and leadership

  • conceptualizing future product and UI directions

Product Designer

January 2021 - June 2022

Launching the Visualization feature, Shapr3D on macOS and Shapr3D on Windows

Design Impact

  • understanding user needs

  • designing interactions and mockups that scale from iPadOS to macOS

  • working with Technical Artists to define the visual style of materials and environments

  • adapting major iPadOS flows to macOS using macOS Catalyst

  • adapting user flows and interactions to the Windows platform

  • creating the Shapr3D Windows Design System

Business Impact

  • being responsible for large scale projects

  • working with stakeholders, user research and engineering to define the scope

  • creating user flows to create alignment between product and engineering

  • working closely with engineering

  • leading the design conceptualization of a new product

  • delivering products from concept to market

Prezi.com

Full-Time, 3 years

Budapest, Hungary

Design System

Native Application

Prototyping in React

Senior Product Designer

September 2020 - December 2020

Prezi Video (Native Apps Team)

Design Impact

  • designing native macOS and Windows applications

  • creating native design guidelines for in house use

  • working with web teams to create Prezi Video for web

  • creating high-fidelity React prototypes

  • prototyping interactions in Framer X and in React

Business Impact

  • understanding product strategy and user needs

  • helping product discovery

  • delivering a product from concept to market

Product Designer

January 2018 - August 2020

Presentations (Medium Team)

Design Impact

  • creating design concepts using information architectures, wireframes and interactive prototypes

  • creating high-fidelity prototypes using Framer and Invision

  • working with Engineers and a UX Researcher in a cross-functional team

  • iterating based on research insights

Business Impact

  • working with Product Managers and UX Researchers on product initiatives

Exalt Interactive
Product Designer

Designing mobile and web experiences for multiple clients and wide range of industries. Working as a UX and UI designer

Full-Time, 1 year 8 months

Budapest, Hungary

Design System

Document Management Platform for Small and Medium-Sized Enterprises

  • designing feature set based on the project research

  • creating informational architectures

  • writing specifications with the developer team

  • creating designing concepts

  • iterative prototyping with wireframes

  • high-fidelity prototyping

  • designing the look&feel

  • creating a scaleable design system

  • design handoff for developers

Digital Banking Experience - e-Channel for Banking Documents

  • project management

  • interviewing partners of the bank

  • moderating stakeholder interviews

  • consolidating research insights

  • iterative prototyping with wireframes

  • high-fidelity prototyping

Freelancer

Full-Time, 2 years 9 months

Budapest, Hungary

Graphic Designer

September 2013 - May 2016

  • branding

  • web design

  • motion graphics

  • animated logos

  • photography

  • experience in different mediums

Work Experience¶

Shapr3D

Full-Time, 3 years

Budapest, Hungary

Design System

Native Application

UX Architecture

Programming in SwiftUI

Prototyping in React

Senior Product Designer

July 2022 - Present

Design System (Application Experience Team),
Redesigning the Shapr3D interface

Design Impact

  • redesigning the Shapr3D editor interface

  • defining foundational design principles that guide the architecture

  • updating the icon set and creating new guidelines for usage

  • creating high-fidelity React prototypes for usability testing and development

  • working with iPadOS, macOS and WinUI design guidelines to find the right design pattern for each platform

  • working closely with product designers, refining mockups to follow native guidelines

  • writing documentation to help the design team in creating more consistent and native experiences

  • evangelizing native design best practices in the company

  • updating components to support native development

  • writing SwiftUI code in the development environment

Business Impact

  • pitching a new UI/UX architecture vision to stakeholders that will enable the product to scale

  • successfully delivering a user interface redesign together with the engineering team

  • phasing the project based on meaningful shippable milestones

  • creating alignment between product teams and leadership

  • conceptualizing future product and UI directions

Product Designer

January 2021 - June 2022

Launching the Visualization feature, Shapr3D on macOS and Shapr3D on Windows

Design Impact

  • understanding user needs

  • designing interactions and mockups that scale from iPadOS to macOS

  • working with Technical Artists to define the visual style of materials and environments

  • adapting major iPadOS flows to macOS using macOS Catalyst

  • adapting user flows and interactions to the Windows platform

  • creating the Shapr3D Windows Design System

Business Impact

  • being responsible for large scale projects

  • working with stakeholders, user research and engineering to define the scope

  • creating user flows to create alignment between product and engineering

  • working closely with engineering

  • leading the design conceptualization of a new product

  • delivering products from concept to market

Prezi.com

Full-Time, 3 years

Budapest, Hungary

Design System

Native Application

Prototyping in React

Senior Product Designer

September 2020 - December 2020

Prezi Video (Native Apps Team)

Design Impact

  • designing native macOS and Windows applications

  • creating native design guidelines for in house use

  • working with web teams to create Prezi Video for web

  • creating high-fidelity React prototypes

  • prototyping interactions in Framer X and in React

Business Impact

  • understanding product strategy and user needs

  • helping product discovery

  • delivering a product from concept to market

Product Designer

January 2018 - August 2020

Presentations (Medium Team)

Design Impact

  • creating design concepts using information architectures, wireframes and interactive prototypes

  • creating high-fidelity prototypes using Framer and Invision

  • working with Engineers and a UX Researcher in a cross-functional team

  • iterating based on research insights

Business Impact

  • working with Product Managers and UX Researchers on product initiatives

Exalt Interactive
Product Designer

Designing mobile and web experiences for multiple clients and wide range of industries. Working as a UX and UI designer

Full-Time, 1 year 8 months

Budapest, Hungary

Design System

Document Management Platform for Small and Medium-Sized Enterprises

  • designing feature set based on the project research

  • creating informational architectures

  • writing specifications with the developer team

  • creating designing concepts

  • iterative prototyping with wireframes

  • high-fidelity prototyping

  • designing the look&feel

  • creating a scaleable design system

  • design handoff for developers

Digital Banking Experience - e-Channel for Banking Documents

  • project management

  • interviewing partners of the bank

  • moderating stakeholder interviews

  • consolidating research insights

  • iterative prototyping with wireframes

  • high-fidelity prototyping

Freelancer

Full-Time, 2 years 9 months

Budapest, Hungary

Graphic Designer

September 2013 - May 2016

  • branding

  • web design

  • motion graphics

  • animated logos

  • photography

  • experience in different mediums

Education¶

Bachelor Degree, Graphic Design

Moholy-Nagy University of Applied Arts, Budapest

2013 - 2017

Digital Product Designer - Advanced

MOME IxD Course - Moholy-Nagy University of Applied Arts, Budapest

February 2016 - May 2016

Working with FIBA – International Basketball Federation – on the Official Match Center Mobile Application

  • moderating stakeholder and focus group interviews

  • user journey mapping

  • designing feature set based on the project research

  • creating informational architectures

  • creating design concepts

  • iterative prototyping with wireframes

Digital Product Designer - Basic

MOME IxD Course - Moholy-Nagy University of Applied Arts, Budapest

February 2015 - May 2015

2024 © Alex Marton

2024 © Alex Marton

2024 © Alex Marton