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2021

Real-Time Product Visualization in CAD

Company

Shapr3D

Domain

CAD Tool for Design and Manufacturing

Role

Product Designer

Year

2021

Skills

Native App

iPadOS

macOS

Windows

Figma

CAD

The Problem Space¶

In the CAD world there are two major workflows that are built on the visual appearance of a body:

  1. coloring bodies to assign semantic meaning (eg.: red for wires)

  2. assigning materials to bodies to visualize designs during the design process

The goal was to solve both and in addition to that do this on iPadOS, macOS and Windows. This meant supporting all types of input devices from touch to Apple Pencil and mouse.

The Solution¶

In order to solve both the semantic coloring and appearance use-case, my solution supported both. At start a "Default Material" is assigned to every new body created or imported to Shapr3D.

Smart Fill

To keep editing simple, dragging a material over a body with a bunch of faces that use the same material smartly replaces the whole material with the new one.

Collaboration with the Visual Artist

In addition to the product design I was responsible for the visual curation of the materials shipped with the app. I was working together with a team of 3D artists who created the materials.

Truly Multiplatform¶

Native Navigation Patterns Across All Platforms

The interface adopts to the native standards across all platforms. Complexity is reduced with deeper navigation stack iPadOS, but reduced to simple popover on macOS where there is more space to see materials in context.

2024 © Alex Marton

2024 © Alex Marton

2024 © Alex Marton